About Me

As a QA Specialist with a strong foundation in games programming (C/C++, C#, Unity, and Unreal Engine 5), I specialize in navigating the complexities of new hardware launches. My work in both Functional (FQA) and Compliance (CQA) involves partnering directly with development teams to identify critical stability issues, find performance bottlenecks, and ensure titles meet rigorous platform-holder standards.

At my core, I am a creator. This professional focus on quality is deeply informed by my personal passion for game development, a craft I actively pursue in my free time. Beyond finding bugs, I am dedicated to elevating team performance by authoring clear technical documentation and developing robust training materials, always aiming for a seamless and memorable player experience.

Education

BSc (Hons) Games Programming
London Metropolitan University, UK (July 2023)

Achieved a 2:1 degree with a focus on Unity 2D and advanced C++ programming. Relevant coursework includes Game Design, Game Development, Game Engine Architecture, 3D Graphics Programming, and Artificial Intelligence.

Key Skills

  • Unity 2D Proficient in developing 2D games and applications using Unity Engine; experienced with asset creation, physics, and UI implementation.
  • C++ Programming Advanced knowledge of C++, with experience in designing and developing efficient game systems, data structures, and algorithms.
  • Problem Solving Excellent problem-solving skills, able to overcome challenges and bring ideas to life even with limited knowledge and resources.
  • Collaboration Effective communicator and team player, able to work collaboratively with multidisciplinary teams to achieve project goals.
  • Research Experienced in conducting research projects, with a focus on the practical applications of emerging technologies in game development.

Projects

Games Programming Projects

Project Delta

Developing a fully-fledged 2D game for Steam, featuring unique systems, gameplay mechanics, and a comprehensive dialogue system.

GameTranslator

Developed an application allowing users to capture a screenshot or an active window, extract Japanese text from the image, and translate it into English using the Google Translate API. Utilized Tesseract OCR for text extraction and OpenCV for image processing.

Mind of Solitude (Game Off Game Jam 2023)

Spearheaded the development of a 3D Unity game, enhancing user engagement through low-poly art and performance optimization for WebGL.

SpaceRocks 2

Single-handedly designed a Unity 2D game prototype, integrating advanced particle systems and URP lighting, and devised a pre-deterministic AI system to enrich the gaming experience.

Curse of the Old Kings (University Project)

Enhanced a UE5 third-person dungeon crawler through optimization and UI improvements, contributing significantly to project success.

Deruta Frank

A 2D game, integrating bought tilesets. Programmed by hand with unique systems, gameplay mechanics, and a comprehensive dialogue system.

SpaceRocks (GBA / C)

Directed the development, ensuring completion and excellence in game design and functionality, leading a team through effective debugging and feature enhancement.

QA Projects

CQA Trainer & Curriculum Developer | Universally Speaking (Apr 2025 - Ongoing)

Developed and led a complete Compliance QA training program, authoring technical workflows and policy guides while delivering hands-on instruction to testing teams.

Cyberpunk 2077: Ultimate Edition (FQA/CQA) | Universally Speaking (Sep 2024 - Ongoing) [Credited]

Collaborated directly with CD PROJEKT RED on a next-gen console version, executing advanced FQA and CQA test suites to identify critical stability, performance, and compliance issues.

NBA 2K25 (FQA Technician) | Universally Speaking (Jun - Aug 2024)

Identified key stability and functionality bugs for NBA 2K25 across all platforms. Received internal recognition for the highest number of critical bug discoveries.

Kingdom Hearts: Missing Link (Closed Beta Tester) | May 2024

Selected for the closed beta of this highly anticipated mobile RPG to identify key bugs and provide detailed feedback on gameplay, stability, and overall user experience.

Confidential AAA Title (Pre-Alpha Tester) | Mar 2024

Selected for a confidential pre-alpha test of a major AAA action-sports title, providing critical feedback on core mechanics, level design, and technical performance.